君临冰雪复古单职业版本算是本月最火的战神引擎手游端了,使用了3.0登陆器插件,在本月6号,帮主进行了游戏测试,但版本因为内容过于丰富,自然附带的小问题也会不少,今天帮主找到了修复好的转生系统脚本,目前网上能找到的,都是转到7以后就转不了啦,今天这份文件可以转到10,帮主亲自测试了,你们可以看下测试视频和截图。
部分脚本
function getOpenedZS(id:integer):string; begin result := '1:Spr:zs:47:61:392:345'; case id of 1:result := '1:Spr:zs:47:61:392:345|'; 2:result := '1:Spr:zs:47:61:442:300|'; 3:result := '1:Spr:zs:47:61:355:226|'; 4:result := '1:Spr:zs:47:61:418:165|'; 5:result := '1:Spr:zs:47:61:517:212|'; 6:result := '1:Spr:zs:47:61:564:132|'; 7:result := '1:Spr:zs:47:61:612:182|'; 8:result := '1:Spr:zs:47:61:747:200|'; 9:result := '1:Spr:zs:47:61:667:300|'; 10:result := '1:Spr:zs:47:61:564:380|'; end; end; function zsInfo : string; var zs:integer; begin zs := This_Player.GetV(2,2); if zs < 0 then begin result := '1:Text:80:315:15:攻魔道+10:left|'; end else if zs = 1 then begin result := '1:Text:80:110:15:攻魔道+10:left|'; result := result + '1:Text:80:315:15:攻魔道+20(每一级属性叠加):left|'; result := result + '1:Text:80:220:15: 当前 1 转 @125:left|'; result := result + '1:Text:80:335:15:名字变色:left|'; end else if zs = 2 then begin result := '1:Text:80:110:15:攻魔道+20(每一级属性叠加):left|'; result := result + '1:Text:80:220:15: 当前 2 转 @125:left|'; result := result + '1:Text:80:130:15:名字变色:left|'; result := result + '1:Text:80:315:15:攻魔道+30:left|'; result := result + '1:Text:80:335:15:名字变色:left|'; end else if zs = 3 then begin result := '1:Text:80:110:15:攻魔道+30:left|'; result := result + '1:Text:80:130:15:名字变色:left|'; result := result + '1:Text:80:315:15:攻魔道+30:left|'; result := result + '1:Text:80:335:15:名字变色:left|'; result := result + '1:Text:80:355:15:可进入二大陆·神龙帝国:left|'; result := result + '1:Text:80:220:15: 当前 3 转 @125:left|'; end else if zs = 4 then begin result := '1:Text:80:110:15:攻魔道+30:left|'; result := result + '1:Text:80:130:15:名字变色:left|'; result := result + '1:Text:80:150:15:可进入二大陆·神龙帝国:left|'; result := result + '1:Text:80:315:15:攻魔道+80:left|'; result := result + '1:Text:80:335:15:生命值+500:left|'; result := result + '1:Text:80:375:15:可进入三大陆·九天云霄:left|'; result := result + '1:Text:80:220:15: 当前 4 转 @125:left|'; end else if zs = 5 then begin result := '1:Text:80:110:15:攻魔道+80:left|'; result := result + '1:Text:80:130:15:生命值+500:left|'; result := result + '1:Text:80:150:15:可进入三大陆·九天云霄:left|'; result := result + '1:Text:80:315:15:攻魔道+100:left|'; result := result + '1:Text:80:335:15:生命值+700:left|'; result := result + '1:Text:80:355:15:可进入四大陆·藏宝海湾:left|'; result := result + '1:Text:80:220:15: 当前 5 转 @125:left|'; end else if zs = 6 then begin result := '1:Text:80:110:15:攻魔道+100:left|'; result := result + '1:Text:80:130:15:生命值+700:left|'; result := result + '1:Text:80:150:15:可进入四大陆·藏宝海湾:left|'; result := result + '1:Text:80:315:15:攻魔道+200:left|'; result := result + '1:Text:80:335:15:生命值+1200:left|'; result := result + '1:Text:80:375:15:可进入五大陆·沙漠古城:left|'; result := result + '1:Text:80:220:15: 当前 6 转 @125:left|'; end else if zs = 7 then begin result := '1:Text:80:110:15:攻魔道+100:left|'; result := result + '1:Text:80:130:15:生命值+700:left|'; result := result + '1:Text:80:150:15:可进入四大陆·藏宝海湾:left|'; result := result + '1:Text:80:315:15:攻魔道+200:left|'; result := result + '1:Text:80:335:15:生命值+1200:left|'; result := result + '1:Text:80:375:15:可进入五大陆·沙漠古城:left|'; result := result + '1:Text:80:220:15: 当前 7 转 @125:left|'; end else if zs = 8 then begin result := '1:Text:80:110:15:攻魔道+100:left|'; result := result + '1:Text:80:130:15:生命值+700:left|'; result := result + '1:Text:80:150:15:可进入四大陆·藏宝海湾:left|'; result := result + '1:Text:80:315:15:攻魔道+200:left|'; result := result + '1:Text:80:335:15:生命值+1200:left|'; result := result + '1:Text:80:375:15:可进入五大陆·沙漠古城:left|'; result := result + '1:Text:80:220:15: 当前 8 转 @125:left|'; end else if zs = 9 then begin result := '1:Text:80:110:15:攻魔道+100:left|'; result := result + '1:Text:80:130:15:生命值+700:left|'; result := result + '1:Text:80:150:15:可进入四大陆·藏宝海湾:left|'; result := result + '1:Text:80:315:15:攻魔道+200:left|'; result := result + '1:Text:80:335:15:生命值+1200:left|'; result := result + '1:Text:80:375:15:可进入五大陆·沙漠古城:left|'; result := result + '1:Text:80:220:15: 当前 9 转 @125:left|'; end else if zs = 10 then begin result := '1:Text:80:110:15:攻魔道+100:left|'; result := result + '1:Text:80:130:15:生命值+700:left|'; result := result + '1:Text:80:150:15:可进入四大陆·藏宝海湾:left|'; result := result + '1:Text:80:315:15:攻魔道+200:left|'; result := result + '1:Text:80:335:15:生命值+1200:left|'; result := result + '1:Text:80:375:15:可进入五大陆·沙漠古城:left|'; result := result + '1:Text:80:220:15: 当前 10 转 @125:left|'; end else if zs = 11 then begin result := '1:Text:80:110:15:攻魔道+10:left|'; result := result + '1:Text:80:315:15:攻魔道+20(每一级属性叠加):left|'; result := result + '1:Text:80:220:15: 当前 11 转 @125:left|'; result := result + '1:Text:80:335:15:名字变色:left|'; end else if zs = 12 then begin result := '1:Text:80:110:15:攻魔道+20(每一级属性叠加):left|'; result := result + '1:Text:80:220:15: 当前 12 转 @125:left|'; result := result + '1:Text:80:130:15:名字变色:left|'; result := result + '1:Text:80:315:15:攻魔道+30:left|'; result := result + '1:Text:80:335:15:名字变色:left|'; end else if zs = 13 then begin result := '1:Text:80:110:15:攻魔道+30:left|'; result := result + '1:Text:80:130:15:名字变色:left|'; result := result + '1:Text:80:315:15:攻魔道+30:left|'; result := result + '1:Text:80:335:15:名字变色:left|'; result := result + '1:Text:80:355:15:可进入二大陆·神龙帝国:left|'; result := result + '1:Text:80:220:15: 当前 13 转 @125:left|'; end else if zs = 14 then begin result := '1:Text:80:110:15:攻魔道+30:left|'; result := result + '1:Text:80:130:15:名字变色:left|'; result := result + '1:Text:80:150:15:可进入二大陆·神龙帝国:left|'; result := result + '1:Text:80:315:15:攻魔道+80:left|'; result := result + '1:Text:80:335:15:生命值+500:left|'; result := result + '1:Text:80:375:15:可进入三大陆·九天云霄:left|'; result := result + '1:Text:80:220:15: 当前 14 转 @125:left|'; end else if zs = 15 then begin result := '1:Text:80:110:15:攻魔道+80:left|'; result := result + '1:Text:80:130:15:生命值+500:left|'; result := result + '1:Text:80:150:15:可进入三大陆·九天云霄:left|'; result := result + '1:Text:80:315:15:攻魔道+100:left|'; result := result + '1:Text:80:335:15:生命值+700:left|'; result := result + '1:Text:80:355:15:可进入四大陆·藏宝海湾:left|'; result := result + '1:Text:80:220:15: 当前 15 转 @125:left|'; end else if zs = 16 then begin result := '1:Text:80:110:15:攻魔道+100:left|'; result := result + '1:Text:80:130:15:生命值+700:left|'; result := result + '1:Text:80:150:15:可进入四大陆·藏宝海湾:left|'; result := result + '1:Text:80:315:15:攻魔道+200:left|'; result := result + '1:Text:80:335:15:生命值+1200:left|'; result := result + '1:Text:80:375:15:可进入五大陆·沙漠古城:left|'; result := result + '1:Text:80:220:15: 当前 16 转 @125:left|'; end else if zs = 17 then begin result := '1:Text:80:110:15:攻魔道+100:left|'; result := result + '1:Text:80:130:15:生命值+700:left|'; result := result + '1:Text:80:150:15:可进入四大陆·藏宝海湾:left|'; result := result + '1:Text:80:315:15:攻魔道+200:left|'; result := result + '1:Text:80:335:15:生命值+1200:left|'; result := result + '1:Text:80:375:15:可进入五大陆·沙漠古城:left|'; result := result + '1:Text:80:220:15: 当前 17 转 @125:left|'; end else if zs = 18 then begin result := '1:Text:80:110:15:攻魔道+100:left|'; result := result + '1:Text:80:130:15:生命值+700:left|'; result := result + '1:Text:80:150:15:可进入四大陆·藏宝海湾:left|'; result := result + '1:Text:80:315:15:攻魔道+200:left|'; result := result + '1:Text:80:335:15:生命值+1200:left|'; result := result + '1:Text:80:375:15:可进入五大陆·沙漠古城:left|'; result := result + '1:Text:80:220:15: 当前 18 转 @125:left|'; end else if zs = 19 then begin result := '1:Text:80:110:15:攻魔道+100:left|'; result := result + '1:Text:80:130:15:生命值+700:left|'; result := result + '1:Text:80:150:15:可进入四大陆·藏宝海湾:left|'; result := result + '1:Text:80:315:15:攻魔道+200:left|'; result := result + '1:Text:80:335:15:生命值+1200:left|'; result := result + '1:Text:80:375:15:可进入五大陆·沙漠古城:left|'; result := result + '1:Text:80:220:15: 当前 19 转 @125:left|'; end else if zs = 20 then begin result := '1:Text:80:110:15:攻魔道+100:left|'; result := result + '1:Text:80:130:15:生命值+700:left|'; result := result + '1:Text:80:150:15:可进入四大陆·藏宝海湾:left|'; result := result + '1:Text:80:315:15:攻魔道+200:left|'; result := result + '1:Text:80:335:15:生命值+1200:left|'; result := result + '1:Text:80:375:15:可进入五大陆·沙漠古城:left|'; result := result + '1:Text:80:220:15: 当前 20 转 @125:left|'; end else if zs = 21 then begin result := '1:Text:80:110:15:攻魔道+10:left|'; result := result + '1:Text:80:315:15:攻魔道+20(每一级属性叠加):left|'; result := result + '1:Text:80:220:15: 当前 21 转 @125:left|'; result := result + '1:Text:80:335:15:名字变色:left|'; end else if zs = 22 then begin result := '1:Text:80:110:15:攻魔道+20(每一级属性叠加):left|'; result := result + '1:Text:80:220:15: 当前 22 转 @125:left|'; result := result + '1:Text:80:130:15:名字变色:left|'; result := result + '1:Text:80:315:15:攻魔道+30:left|'; result := result + '1:Text:80:335:15:名字变色:left|'; end else if zs = 23 then begin result := '1:Text:80:110:15:攻魔道+30:left|'; result := result + '1:Text:80:130:15:名字变色:left|'; result := result + '1:Text:80:315:15:攻魔道+30:left|'; result := result + '1:Text:80:335:15:名字变色:left|'; result := result + '1:Text:80:355:15:可进入二大陆·神龙帝国:left|'; result := result + '1:Text:80:220:15: 当前 23 转 @125:left|'; end else if zs = 24 then begin result := '1:Text:80:110:15:攻魔道+30:left|'; result := result + '1:Text:80:130:15:名字变色:left|'; result := result + '1:Text:80:150:15:可进入二大陆·神龙帝国:left|'; result := result + '1:Text:80:315:15:攻魔道+80:left|'; result := result + '1:Text:80:335:15:生命值+500:left|'; result := result + '1:Text:80:375:15:可进入三大陆·九天云霄:left|'; result := result + '1:Text:80:220:15: 当前 24 转 @125:left|'; end else if zs = 25 then begin result := '1:Text:80:110:15:攻魔道+80:left|'; result := result + '1:Text:80:130:15:生命值+500:left|'; result := result + '1:Text:80:150:15:可进入三大陆·九天云霄:left|'; result := result + '1:Text:80:315:15:攻魔道+100:left|'; result := result + '1:Text:80:335:15:生命值+700:left|'; result := result + '1:Text:80:355:15:可进入四大陆·藏宝海湾:left|'; result := result + '1:Text:80:220:15: 当前 25 转 @125:left|'; end else if zs = 26 then begin result := '1:Text:80:110:15:攻魔道+100:left|'; result := result + '1:Text:80:130:15:生命值+700:left|'; result := result + '1:Text:80:150:15:可进入四大陆·藏宝海湾:left|'; result := result + '1:Text:80:315:15:攻魔道+200:left|'; result := result + '1:Text:80:335:15:生命值+1200:left|'; result := result + '1:Text:80:375:15:可进入五大陆·沙漠古城:left|'; result := result + '1:Text:80:220:15: 当前 26 转 @125:left|'; end else if zs = 27 then begin result := '1:Text:80:110:15:攻魔道+100:left|'; result := result + '1:Text:80:130:15:生命值+700:left|'; result := result + '1:Text:80:150:15:可进入四大陆·藏宝海湾:left|'; result := result + '1:Text:80:315:15:攻魔道+200:left|'; result := result + '1:Text:80:335:15:生命值+1200:left|'; result := result + '1:Text:80:375:15:可进入五大陆·沙漠古城:left|'; result := result + '1:Text:80:220:15: 当前 27 转 @125:left|'; end else if zs = 28 then begin result := '1:Text:80:110:15:攻魔道+100:left|'; result := result + '1:Text:80:130:15:生命值+700:left|'; result := result + '1:Text:80:150:15:可进入四大陆·藏宝海湾:left|'; result := result + '1:Text:80:315:15:攻魔道+200:left|'; result := result + '1:Text:80:335:15:生命值+1200:left|'; result := result + '1:Text:80:375:15:可进入五大陆·沙漠古城:left|'; result := result + '1:Text:80:220:15: 当前 28 转 @125:left|'; end else if zs = 29 then begin result := '1:Text:80:110:15:攻魔道+100:left|'; result := result + '1:Text:80:130:15:生命值+700:left|'; result := result + '1:Text:80:150:15:可进入四大陆·藏宝海湾:left|'; result := result + '1:Text:80:315:15:攻魔道+200:left|'; result := result + '1:Text:80:335:15:生命值+1200:left|'; result := result + '1:Text:80:375:15:可进入五大陆·沙漠古城:left|'; result := result + '1:Text:80:220:15: 当前 29 转 @125:left|'; end else if zs = 30 then begin result := '1:Text:80:110:15:攻魔道+100:left|'; result := result + '1:Text:80:130:15:生命值+700:left|'; result := result + '1:Text:80:150:15:可进入四大陆·藏宝海湾:left|'; result := result + '1:Text:80:315:15:攻魔道+200:left|'; result := result + '1:Text:80:335:15:生命值+1200:left|'; result := result + '1:Text:80:375:15:可进入五大陆·沙漠古城:left|'; result := result + '1:Text:80:220:15: 当前 30 转 @125:left|'; end; end;