用于战神引擎的月卡会员npc脚本,相比之前更新的类似的脚本,这个做了一些功能方面的增强,比如添加了转职、变性、专属地图、随身泡点等功能,虽然这些功能都不算什么新的功能,但之前看到的都是要添加NPC的,现在都集成到月卡会员里面了。非常的方便,让玩家有开会员的冲动。脚本是明文版,可以任意修改里面的所有内容。
部分脚本
procedure _bianxing1; //主号变性 begin if This_Player.YBNum >= 1000 then begin This_Player.ScriptRequestSubYBNum(1000); This_Player.SetS(1,1,3); ServerSay('变性系统:恭喜玩家【' + This_Player.Name + '】品尝到了变性的快感!', 3); This_Npc.NpcDialog(This_Player,'<恭喜你:变性成功.请小退方可正常游戏!/fcolor=250>|' +'|{cmd} <返回上页/@zhbx> ^ <关闭此页/@exit>') ; This_Player.SetS(1,1,16); //踢玩家下线 end else This_Npc.NpcDialog(This_Player,'<很遗憾:变性失败.元宝不足/fcolor=243> '+inttostr(GetG(108,4))+' <无法手术>!|' +'|{cmd} <返回上页/@bianxing> ^ <关闭此页/@exit>') ; end; procedure _vipGo; begin This_NPC.NpcDialog(This_Player, '你想去哪里?我可以免费送你一程。\ \' +'|{cmd}<尸 王 殿/@move01> {cmd}<生死之间/@move02> {cmd}<沃玛三层/@move03> {cmd}<石墓七层/@move04> \' +'|{cmd}<祖玛七层/@move05> {cmd}<牛魔六层/@move06> {cmd}<幻境三层/@move07> {cmd}<沙藏宝阁/@move08> \' +'|{cmd}<快择之地/@move09> {cmd}<幻境七层/@move10> {cmd}<王者禁地/@move11> {cmd}<六新衣服/@move12> \' ); end; procedure _getyueka; begin if This_Player.GetV(55,3) < GetDateNum(GetNow) then begin if This_Player.FreeBagNum > 5 then begin This_Player.SetV(55,3,GetDateNum(GetNow)); This_Player.Give('月卡礼包', 1); end else This_NPC.NpcDialog(This_Player, '背包已经满了哦,请清理一下再领取吧 \ \' ); end else This_NPC.NpcDialog(This_Player, '您已经领取过月卡礼包了哦 \ \' ); end; procedure _move01; begin This_Player.FlyTo('Q004',15,15); ServerSay('玩家<' + This_Player.Name + '>从会员服务免费进入了尸王殿!', 2); end; procedure _move02; begin This_Player.FlyTo('D613',9,51); ServerSay('玩家<' + This_Player.Name + '>从会员服务免费进入了生死之间!', 2); end; procedure _move03; begin This_Player.RandomFlyTo('D024'); ServerSay('玩家<' + This_Player.Name + '>从会员服务免费进入了沃玛三层!', 2); end; procedure _move04; begin This_Player.FlyTo('D717',26,74); ServerSay('玩家<' + This_Player.Name + '>从会员服务免费进入了石墓七层!', 2); end; procedure _move05; begin This_Player.FlyTo('D5071',8,10); ServerSay('玩家<' + This_Player.Name + '>从会员服务免费进入了祖玛七层!', 2); end; procedure _move06; begin This_Player.FlyTo('D2078',250,250); ServerSay('玩家<' + This_Player.Name + '>从会员服务免费进入了牛魔六层!', 2); end; procedure _move07; begin This_Player.RandomFlyTo('H003'); ServerSay('玩家<' + This_Player.Name + '>从会员服务免费进入了幻境三层!', 2); end; procedure _move08; begin This_Player.RandomFlyTo('H204'); ServerSay('玩家<' + This_Player.Name + '>从会员服务免费进入了沙藏宝阁!', 2); end; procedure _move09; begin This_Player.FlyTo('D1004',171,88); ServerSay('玩家<' + This_Player.Name + '>从会员服务免费进入了快择之地!', 2); end; procedure _move10; begin This_Player.FlyTo('H007',161,172); ServerSay('玩家<' + This_Player.Name + '>从会员服务免费进入了幻境七层!', 2); end; procedure _move11; begin This_Player.RandomFlyTo('H106'); ServerSay('玩家<' + This_Player.Name + '>从会员服务免费进入了王者禁地!', 2); end; procedure _move12; begin This_NPC.NpcDialog(This_Player, '|{cmd}<死亡神殿/@yifu01> {cmd}<地狱烈焰/@yifu02> {cmd}<钳虫巢穴/@yifu03> \' +'|{cmd}<堕落坟场/@yifu04> {cmd}<困惑殿堂/@yifu05> {cmd}<深渊魔域/@yifu06> \' ); end; procedure _yifu01; begin if compareText(This_Player.MapName,'3') = 0 then This_Player.Flyto('4',205,218); end; procedure _yifu02; begin if compareText(This_Player.MapName,'3') = 0 then This_Player.Flyto('0',428,474); end; procedure _yifu03; begin if compareText(This_Player.MapName,'3') = 0 then This_Player.Flyto('11',343,325); end; procedure _yifu04; begin if compareText(This_Player.MapName,'3') = 0 then This_Player.Flyto('1',320,56); end; procedure _yifu05; begin if compareText(This_Player.MapName,'3') = 0 then This_Player.Flyto('R001',55,94); end; procedure _yifu06; begin if compareText(This_Player.MapName,'3') = 0 then This_Player.Flyto('1',215,312); end; procedure _vipGo1; begin This_Player.CallOut(This_Npc, 1, 'MFBG31'); //This_Player.RandomFlyTo('Q004~4'); ServerSay('玩家<' + This_Player.Name + '>从会员服务开启了随身泡点,每秒享受18888经验!', 2); end; procedure MFBG31; begin if This_Player.Level <= 70 then // begin // if CompareText(This_Player.MapName,'Q004~4') = 0 then begin This_Player.CallOut(This_Npc, 1, 'MFBG31'); This_Player.Give('经验',18888); // end; end else begin This_Player.FlyTo('3', 333, 333); This_Npc.NpcDialog(This_Player, '等级超过70级。' ); end; end; procedure _clearmember; begin This_Player.SetV(55,1,0); This_Player.SetV(55,2,0); This_Player.SetV(55,3,0); end;